| Change server name |
sv_hostname "name" |
Change the server name, remember
to enclose the name with quotes. |
| Private server |
g_needpass 0/1 |
0=Do not use g_password, 1=Use g_password to protect server. Set from server.cfg only. Use "g_password none" to disable g_needpass on a running server. |
| Set a server password |
g_password password |
Sets the password needed
to join the server, to clear the password and make the server public use g_password
"". |
| Change rcon password |
rconpassword
password |
Allows you to change the rcon
password. Once changed you will need to login with the new rcon password. |
| Change Map |
map mapname |
Changes to that map. Use the
proper map name, ie. ctf_voy1. |
| Map restart |
map_restart |
Restarts round. Any gametype
and round limit setting changes will take effect. |
| Map rotate |
vstr d# |
Loads map in rotation spot d#. |
| Friendly fire |
g_friendlyfire 0/1 |
Friendly fire off 0=Off 1=On |
| Force respawn |
g_forcerespawn 0/1 |
Force players to respawn. |
| Gametype |
g_gametype 0/1/2/3/4 |
Sets gametype. Requires a
map_restart to take effect. 0=FFA 1=Tournament 2=Solomatch 3=Team Holomatch 4=CTF |
| Message of the day |
g_motd "motd" |
Sets the message of the day. |
| Allow voting |
g_allowvote 0/1 |
Allow voting. Both variables
must be set to 1 to allow voting. |
| Status |
status |
Gives the status of all players
on the server, including slot number. Doesn't work properly with 20+ players. |
| Kick player by name or slot # |
kick name or kick # |
Kick player by name. It's
easier to use kick by slot number. |
| Ban player by IP |
addip x.x.x.x |
Ban player by IP address. |
| Remove Ban |
removeip x.x.x.x |
Remove banned player by IP address. |
| Gravity |
g_gravity value |
Controls gravity for players.
Lower = less, default 800. |
| Speed |
g_speed value |
Controls speed of movement
for players. Higher = faster, default 250. |
| Chat via the console |
svsay text |
Messages are shown in game
preceded by console: |
| Kill the server |
quit |
Restarts the server. |
| Weapon Respawn |
g_weaponrespawn # |
Sets the amount of time before a weapon will respawn, in seconds (does not work in Team Holomatch) |
| Adaptive Respawn |
g_adaptrespawn 0/1 |
Sets adaptive weapon respawning times, based on amount of players in server - 0=Off 1=On |
| Damage Multiplier |
g_dmgmult x.x |
Sets the damage multiplier, default is 1 |
| Frag limit |
fraglimit |
Sets the # of frags before switching to a new map (for FFA or Team Holomatch modes). |
| Capture limit |
capturelimit |
Sets the capture limit for switching maps, CTF gametype only |
| Private clients |
sv_privateClients # |
Sets private player slots, use in conjunction with sv_privatepassword, this will
take x # of your slots and make them only available to those who use the password set below. This is great
for reserving slots on a busy server for paying members. |
| Private password |
sv_privatePassword |
Set the password for the private player slots. |